Silent Hill End Credits

Saturday 21 April 2007

This video clip is the end credits from the "Silent Hill" film. I'm including this not just because of the brilliant animation. What caught my eye was the fantastic use of text, moving around the scenes, relevant to the feature and presenting the information in a completely fluid way.

Posted by Chris Flavell at 18:52  

Miranda July

Sunday 15 April 2007

I just came accross this website while going through the design observer, and was realy surprised by it. It seems a really nice way of getting the job done, while being (as far as I know) unique.

See what you think

http://noonebelongsheremorethanyou.com/

Posted by Chris Flavell at 03:49  

She

Wednesday 11 April 2007



This is a short film (approx 2 min) directed by an old freind of mine, also staring a freind of mine. I thought it was quite interesting, reminded me a little of the blair witch project.

Posted by Chris Flavell at 13:56  

Tony & George

Sunday 8 April 2007

im sorry it had to be done. I've never seen this version of the video before! nice work on the lip sync!!

Posted by Chris Flavell at 07:49  

New Book!



I recently bought Ben Templesmith's new book 'Tommyrot'. It's such a fantastic book, not realy a reader, but a catalogue of Templesmith's work. This has given me some pretty cool idea's for some new technique's. Using simple drawings, and then digitally colouring them seem's like a good thing to try for starters.




Ive been a fan of Ben Templesmith for quite a while, since I saw some of his work in the Silent Hill graphic novels, and the Barrow Series after that!

Posted by Chris Flavell at 05:32  

Finished Flash

Saturday 7 April 2007



Just to let you know, the final flash has been uploaded to here. To move the animation forward click on the last word of every line.

Im happy with it, considering I had only 3 Weeks to generate the idea's and concepts, generate 147 layers and tweens and sort out the entire image. The whole focus for this project for me was to get the whole thing moving along, without it looking like it was a computer doing the animation, which i think worked great! Anywhoo take a look and let me know what you think.

Posted by Chris Flavell at 14:09  

Flash


These are a couple of type plans for my flash animation for the Morrissey song "Irish blood English heart". Im quite happy with the way there looking, bearing in mind what there going to go on top of. Click on the pictures to see the images better.







Posted by Chris Flavell at 12:25  

goa.com

Funky Lil advert i caught on tv! Need to find out who did it, but thought it deserverd a spot on here!

Posted by Chris Flavell at 05:37  

eBoy

Tuesday 6 March 2007


eBoy ("Godfathers of Pixel") is a pixel art group founded in 1998 by Steffen
Sauerteig, Svend Smital, Kai Vermehr. Based in Berlin, Eboy's founders
collaborate with Peter
Stemmler
in New York to produce graphic design work for companies.
Their
work makes intense use of popular culture and commercial icons, and their style
is presented in three-dimensional isometric illustrations filled
with robots, cars, guns and girls. Their unique style has gained them a cult
following among graphic designers worldwide[citation
needed
], as well as a long list of commercial clients.
eBoy has worked
with named brands and companies such as Coca-Cola, MTV, VH1 and Adidas, plus many more.



Im quite into eBoy at the moment, the whole pixel art based work is good, but from what i've seen there only doing one thing. I think all seems to be the same stuff over and over, which doesnt seem to be a good plan, for example if pixel art doesnt stick around eBoy will ahve to develop into something a little different.

Posted by Chris Flavell at 06:27  

Eboy Video #2

Yet another Brilliant ebouy Video. Enjoy!

I'm going to look much deeper into eboy, The next step is looking for information on the web!

Heres the link, just in case it's broken http://video.google.com/videoplay?docid=-6889590505080832316&hl=en

Posted by Chris Flavell at 05:52  

Eboy Video

I Just came accros this eboy video, I think its fantastic. Using the eboy style and adapting it to suit another media! Top marks for eboy!

Just incase the Embed doesnt work, heres the link!
http://video.google.com/videoplay?docid=3196413445538069842&hl=en

Posted by Chris Flavell at 05:43  

Saul Bass






SAUL BASS (1920-1996) was not only one of the great graphic designers of the mid-20th century but the undisputed master of film title design thanks to his collaborations with Alfred Hitchcock, Otto Preminger and Martin Scorsese.
When the reels of film for Otto Preminger’s controversial new drugs movie, The Man with the Golden Arm, arrived at US movie theatres in 1955, a note was stuck on the cans - "Projectionists – pull curtain before titles".
Until then, the lists of cast and crew members which passed for movie titles were so dull that projectionists only pulled back the curtains to reveal the screen once they’d finished. But Preminger wanted his audience to see The Man with the Golden Arm’s titles as an integral part of the film.
The movie’s theme was the struggle of its hero - a jazz musician played by Frank Sinatra - to overcome his heroin addiction. Designed by the graphic designer Saul Bass the titles featured an animated black paper-cut-out of a heroin addict’s arm. Knowing that the arm was a powerful image of addiction, Bass had chosen it – rather than Frank Sinatra’s famous face - as the symbol of both the movie’s titles and its promotional poster.
That cut-out arm caused a sensation and Saul Bass reinvented the movie title as an art form. By the end of his life, he had created over 50 title sequences for Preminger, Alfred Hitchcock, Stanley Kubrick, John Frankenheimer and Martin Scorsese. Although he later claimed that he found the Man with the Golden Arm sequence "a little disappointing now, because it was so imitated".
Even before he made his cinematic debut, Bass was a celebrated graphic designer. Born in the Bronx district of New York in 1920 to an emigré furrier and his wife, he was a creative child who drew constantly. Bass studied at the Art Students League in New York and Brooklyn College under Gyorgy Kepes, an Hungarian graphic designer who had worked with László Moholy-Nagy in 1930s Berlin and fled with him to the US. Kepes introduced Bass to Moholy’s Bauhaus style and to Russian Constructivism.
After apprenticeships with Manhattan design firms, Bass worked as a freelance graphic designer or "commercial artist" as they were called. Chafing at the creative constraints imposed on him in New York, he moved to Los Angeles in 1946. After freelancing, he opened his own studio in 1950 working mostly in advertising until Preminger invited him to design the poster for his 1954 movie, Carmen Jones. Impressed by the result, Preminger asked Bass to create the film’s title sequence too.
Now over-shadowed by Bass’ later work, Carmen Jones elicited commissions for titles for two 1955 movies: Robert Aldrich’s The Big Knife, and Billy Wilder’s The Seven Year Itch. But it was his next Preminger project, The Man with the Golden Arm, which established Bass as the doyen of film title design.
Over the next decade he honed his skill by creating an animated mini-movie for Mike Todd’s 1956 Around The World In 80 Days and a tearful eye for Preminger’s 1958 Bonjour Tristesse. Blessed with the gift of identifying the one image which symbolised the movie, Bass then recreated it in a strikingly modern style. Martin Scorsese once described his approach as creating: "an emblematic image, instantly recognisable and immediately tied to the film".
In 1958’s Vertigo, his first title sequence for Alfred Hitchcock, Bass shot an extreme close-up of a woman’s face and then her eye before spinning it into a sinister spiral as a bloody red soaks the screen. For his next Hitchcock commission, 1959’s North by Northwest, the credits swoop up and down a grid of vertical and diagonal lines like passengers stepping off elevators. It is only a few minutes after the movie has begun - with Cary Grant stepping out of an elevator - that we realise the grid is actually the façade of a skyscraper.
Equally haunting are the vertical bars sweeping across the screen in a manic, mirrored helter-skelter motif at the beginning of Hitchcock’s 1960 Psycho. This staccato sequence is an inspired symbol of Norman Bates’ fractured psyche. Hitchcock also allowed Bass to work on the film itself, notably on its dramatic highpoint, the famous shower scene with Janet Leigh.
Assisted by his second wife, Elaine, Bass created brilliant titles for other directors - from the animated alley cat in 1961’s Walk on the Wild Side, to the adrenalin-laced motor racing sequence in 1966’s Grand Prix. He then directed a series of shorts culminating in 1968’s Oscar-winning Why Man Creates and finally realised his ambition to direct a feature with 1974’s Phase IV.
When Phase IV flopped, Bass returned to commercial graphic design. His corporate work included devising highly successful corporate identities for United Airlines, AT&T, Minolta, Bell Telephone System and Warner Communications. He also designed the poster for the 1984 Los Angeles Olympic Games.
To younger film directors, Saul Bass was a cinema legend with whom they longed to work. In 1987, he was persuaded to create the titles for James Brooks’ Broadcast News and then for Penny Marshall’s 1988 Big. In 1990, Bass found a new long term collaborator in Martin Scorsese who had grown up with – and idolised - his 1950s and 1960s titles. After 1990’s Goodfellas and 1991’s Cape Fear, Bass created a sequence of blossoming rose petals for Scorcese’s 1993’s The Age of Innocence and a hauntingly macabre one of Robert De Niro falling through the sinister neons of the Las Vegas Strip for the director’s 1995’s Casino to symbolise his character’s descent into hell.
Saul Bass died the next year. His New York Times obituary hailed him as "the minimalist auteur who put a jagged arm in motion in 1955 and created an entire film genre…and elevated it into an art."




source: http://www.designmuseum.org/design/saul-bass




From what research ive done into Saul Bass, I've fallen in love with his work, in particular his work with film posters, the simple expressiveness of them just screams out at me. In partiular the Hitchcock posters. I realy want to look into Bass much more, so I'm going to check out any books in the library on him.

Posted by Chris Flavell at 05:01  

James Jarvis




Born in London in 1970, and raised on a diet of Richard Scarry, Hergé, Asterix
and Judge Dredd, Jarvis studied illustration at the University of Brighton and
at the Royal College of Art in London. He has worked for international clients
such as Sony, Nokia and Parco and contributed to a number of international style
publications including The Face, Nova and Relax. He has also contributed to a
number of art book projects and had a collection of his sketches published by
Relax magazine in Japan. He has shown his work at various exhibitions worldwide
including prestigious stand-alone shows at the Parco galleries in Tokyo, Nagoya
and Hiroshima.In 1998, James Jarvis created the plastic toy figure ‘Martin’ for
Silas, a London-based fashion company, unwittingly helping to kick-start the
‘Designer Toy’ phenomenon. Martin was conceived simply as a promotional item for
the then new company but he proved to be surprisingly popular in his own right.
Over the next five years Jarvis produced more toys for Silas, including
‘Tattoo-Me Keith’ and the mysterious ‘Bearded Prophet’. With the success of the
figures, Jarvis and the two directors of Silas decided to create a dedicated toy
company. Amos (established in 2003) was set up to independently produce and
distribute Jarvis’ figures and open up his designs to a wider audience. So far
Amos has released the successful In-Crowd series, including Zombies, Punk
Rockers, Juvenile Delinquents and Wrestlers, and created the iconic ‘King Ken’,
a great ape. Most recently Amos published the comic book adventure story
'Vortigern's Machine', co-written with Russell Waterman, which tells the story
of two friends, Rusty and Wiggs, and how, wandering through their suburban
environment, they uncover some of life's more pressing metaphysical
questions.


I'm not to sure about Jarvis's work as a whole. I much prefer his toys to his drawings. I feel his "potato heads" translate much better in a 3d format. Here are someother links I found Insightfull.

Posted by Chris Flavell at 04:49  

Thursday 23 November 2006

I have to admit, I'm finding it a lott harder in the Second module than I thought i would. It's not necessarily the work that's the problem, I'm finding it hard to get in to the breif. starting points has been a nightmare. I think it's because I'm used to a much more closed brief. I think I'm going to have to try and narrow down the briefs to suit myself, so I can focus much easier, rather than working aimlessly.

Posted by Chris Flavell at 11:15  

Wednesday 15 November 2006

Finding my own visual language within the Introductory Subject Studies has been a slow process. The project I feel my language is most obvious in the “Liverpool” brief. I do rely heavily on photographic images to guide my work, which is both a positive and a negative way of working. I think I should consider using a drawn method, or even just consider it as an option, even if it is just a way to consider an object much more.The most important part of my learning in the first module is organisation of my time. I have had some trouble balancing my time in this module, which has had a negative effect on my work. I need to start to plan how I’m going to solve briefs, rather than just going at it blind.

Posted by Chris Flavell at 11:14